If the match has only a single innings per side, then a maximum number of overs applies to each innings. Such a match is called a "limited overs" or "one-day" match, and the side scoring more runs wins regardless of the number of wickets lost, so that a draw cannot occur. If this kind of match is temporarily interrupted by bad weather, then a complex mathematical formula, known as the Duckworth-Lewis method after its developers, is often used to recalculate a new target score. A one-day match can also be declared a "no-result" if fewer than a previously agreed number of overs have been bowled by either team, in circumstances that make normal resumption of play impossible; for example, wet weather.
The Laws state that, throughout an innings, "the ball shall be bowled from each end alternately in overs of 6 balls". The name "over" came about because the umpire calls "Over!" when six balls have been bowled. At this point, another bowler is deployed at the other end, and the fielding side changes ends while the batsmen do not. A bowler cannot bowl two successive overs, although a bowler can (and usually does) bowl alternate overs, from the same end, for several overs which are termed a "spell". The batsmen do not change ends at the end of the over, and so the one who was non-striker is now the striker and vice-versa. The umpires also change positions so that the one who was at "square leg" now stands behind the wicket at the non-striker's end and vice-versa.
The world's earliest known cricket match was a village cricket meeting in Kent which has been deduced from a 1640 court case recording a "cricketing" of "the Weald and the Upland" versus "the Chalk Hill" at Chevening "about thirty years since" (i.e., c. 1611). Inter-parish contests became popular in the first half of the 17th century and continued to develop through the 18th with the first local leagues being founded in the second half of the 19th.
The captain is often the most experienced player in the team, certainly the most tactically astute, and can possess any of the main skillsets as a batsman, a bowler or a wicket-keeper. Within the Laws, the captain has certain responsibilities in terms of nominating his players to the umpires before the match and ensuring that his players conduct themselves "within the spirit and traditions of the game as well as within the Laws".
Previous versions of the Spirit identified actions that were deemed contrary (for example, appealing knowing that the batsman is not out) but all specifics are now covered in the Laws of Cricket, the relevant governing playing regulations and disciplinary codes, or left to the judgement of the umpires, captains, their clubs and governing bodies. The terse expression of the Spirit of Cricket now avoids the diversity of cultural conventions that exist in the detail of sportsmanship – or its absence.
^ His Hall of Fame plaque states, in part: "Inventor of the box score. Author of the first rule-book ... Chairman of rules committee in first nationwide baseball organization." Lederer, Rich. By the Numbers: Computer technology has deepened fans' passion with the game's statistics. Memories and Dreams (Vol. 33, No. 6; Winter 2011[–2012], pp. 32–34). National Baseball Hall of Fame official magazine.
Off the field in televised matches, there is usually a third umpire who can make decisions on certain incidents with the aid of video evidence. The third umpire is mandatory under the playing conditions for Test and Limited Overs International matches played between two ICC full member countries. These matches also have a match referee whose job is to ensure that play is within the Laws and the spirit of the game.
A skilled batsman can use a wide array of "shots" or "strokes" in both defensive and attacking mode. The idea is to hit the ball to the best effect with the flat surface of the bat's blade. If the ball touches the side of the bat it is called an "edge". The batsman does not have to play a shot and can allow the ball to go through to the wicketkeeper. Equally, he does not have to attempt a run when he hits the ball with his bat. Batsmen do not always seek to hit the ball as hard as possible, and a good player can score runs just by making a deft stroke with a turn of the wrists or by simply "blocking" the ball but directing it away from fielders so that he has time to take a run. A wide variety of shots are played, the batsman's repertoire including strokes named according to the style of swing and the direction aimed: e.g., "cut", "drive", "hook", "pull".
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