The game on the field is regulated by the two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg" which is about 15–20 metres away from the batsman on strike and in line with the popping crease on which he is taking guard. The umpires have several responsibilities including adjudication on whether a ball has been correctly bowled (i.e., not a no-ball or a wide); when a run is scored; whether a batsman is out (the fielding side must first appeal to the umpire, usually with the phrase "How's that?" or "Owzat?"); when intervals start and end; and the suitability of the pitch, field and weather for playing the game. The umpires are authorised to interrupt or even abandon a match due to circumstances likely to endanger the players, such as a damp pitch or deterioration of the light.
A bowler reaches his delivery stride by means of a "run-up" and an over is deemed to have begun when the bowler starts his run-up for the first delivery of that over, the ball then being "in play". Fast bowlers, needing momentum, take a lengthy run up while bowlers with a slow delivery take no more than a couple of steps before bowling. The fastest bowlers can deliver the ball at a speed of over 145 kilometres per hour (90 mph) and they sometimes rely on sheer speed to try to defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile by making the ball seam or swing (i.e. curve) in flight. This type of delivery can deceive a batsman into miscuing his shot, for example, so that the ball just touches the edge of the bat and can then be "caught behind" by the wicket-keeper or a slip fielder. At the other end of the bowling scale is the spin bowler who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (in a slower, steeper parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out. In between the pacemen and the spinners are the medium paced seamers who rely on persistent accuracy to try to contain the rate of scoring and wear down the batsman's concentration.
The bat is made of wood, usually salix alba (white willow), and has the shape of a blade topped by a cylindrical handle. The blade must not be more than four and one quarter inches (108 mm) wide and the total length of the bat not more than 38 inches (965 mm). There is no standard for the weight, which is usually between 2 lb 7 oz and 3 lb (1.1 and 1.4 kg).
A skilled batsman can use a wide array of "shots" or "strokes" in both defensive and attacking mode. The idea is to hit the ball to the best effect with the flat surface of the bat's blade. If the ball touches the side of the bat it is called an "edge". The batsman does not have to play a shot and can allow the ball to go through to the wicketkeeper. Equally, he does not have to attempt a run when he hits the ball with his bat. Batsmen do not always seek to hit the ball as hard as possible, and a good player can score runs just by making a deft stroke with a turn of the wrists or by simply "blocking" the ball but directing it away from fielders so that he has time to take a run. A wide variety of shots are played, the batsman's repertoire including strokes named according to the style of swing and the direction aimed: e.g., "cut", "drive", "hook", "pull".
At the grassroots level, local club cricket is essentially an amateur pastime for those involved but still usually involves teams playing in competitions at weekends or in the evening. Schools cricket, first known in southern England in the 17th century, has a similar scenario and both are widely played in the countries where cricket is popular. Although there can be variations in game format, compared with professional cricket, the Laws are always observed and club/school matches are therefore formal and competitive events. The sport has numerous informal variants such as French cricket.
In a two-innings-a-side match, one team's combined first and second innings total may be less than the other side's first innings total. The team with the greater score is then said to have "won by an innings and n runs", and does not need to bat again: n is the difference between the two teams' aggregate scores. If the team batting last is all out, and both sides have scored the same number of runs, then the match is a tie; this result is quite rare in matches of two innings a side with only 62 happening in first-class matches from the earliest known instance in 1741 until January 2017. In the traditional form of the game, if the time allotted for the match expires before either side can win, then the game is declared a draw.
At the tip of the abdomen is a pair of long cerci (paired appendages on rearmost segment), and in females, the ovipositor is cylindrical, long and narrow, smooth and shiny. The femora (third segments) of the back pair of legs are greatly enlarged for jumping. The tibiae (fourth segments) of the hind legs are armed with a number of moveable spurs, the arrangement of which is characteristic of each species. The tibiae of the front legs bear one or more tympani which are used for the reception of sound.
Subject to certain variations, on-field clothing generally includes a collared shirt with short or long sleeves; long trousers; woolen pullover (if needed); cricket cap (for fielding) or a safety helmet; and spiked shoes or boots to increase traction. The kit is traditionally all white and this remains the case in Test and first-class cricket but, in limited overs cricket, team colours are worn instead.